{"repo":"mattearly/ArcherEngine","free":true,"listed":false,"github":"https://github.com/mattearly/ArcherEngine","clone":"git clone https://github.com/mattearly/ArcherEngine.git","description":"An Open Source 3D game engine.","language":"C++","stars":27,"topics":["cpp","game-development","game-engine","multimedia-library"],"license":"MIT","category":"game-templates","readme_excerpt":"ArcherEngine Archer Engine is a Multimedia C++ library for setting up and interfacing with 3D environments. Use Context - Windowing - 3D Scene Loader and transform controls - OpenGL Render Pipeline - Basic Texturing, Color Emissions - Directional, Point, and Spot Lights - Skeletal Animation Loader & Player - Sunlight Shadows - Cameras - 3D SoundEffects - Ambient/Music background music - Run Time C++ Scripting Build & Run doc/readme.md Unit Tests TODO Examples SYNTAX DESCRIPTION ------ ----------- ../build/samples/editor/editor example.exe model importer and flying cam Example Code Development Original project. This new version should build on any OS. Might occasianally apply fixes, update things, or merge things from others. There is no specific schedule to the project as this is considered a random old side project to me now. Branch Rules - docs code and website documentation. - main should only be updated via pull requests from dev . - dev branch should only be updated via Pull Requests from other-branches . - As for other-branches , create them from dev to do work, and merge them into dev when complete.","default_branch":null,"files":null,"tree":[],"storefront":"/r/mattearly","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/mattearly/ArcherEngine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}