{"repo":"lucasnlm/antimine-android","free":true,"listed":false,"github":"https://github.com/lucasnlm/antimine-android","clone":"git clone https://github.com/lucasnlm/antimine-android.git","description":"Antimine is an open source minesweeper-like puzzle game.","language":"Kotlin","stars":786,"topics":["game","android","puzzle","mvvm","game-development","mvi","minesweeper","puzzle-game","koin-kotlin","hacktoberfest"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"Antimine - Minesweeper If you are insterested in the flutter port of this repository, check this link. Description Antimine is a minesweeper-like puzzle game. The objective is to flag the spaces with mines to make the field a safer place without exploding any of them. You win the game when you've flagged every mine in the minefield. Be careful not to trigger one! Donate Contributing Feel free to contribute with issues, feature requests, pull requests, or translating. Download Screenshots Features - Support to Android Wear OS - Support to Android Auto - No guessing algorithm - Multiple themes colors (including dynamic colors and AMOLED) - Multiple skins (including the classic) - Game Levels: Beginner, Intermediate, Expert, Master, Legend, and Custom - Game Statistics - Save/Resume state when Quit/Resume game - Resume previous saved games - Retry failed games - Continue after click on a mine - 4 different control styles - Custom long press duration - Optional Question mark - Open multiple areas by pressing numbers - Game assistant to auto-flag discovered mines - Split screen - Zoom out Technical Details - Android SDK 34 - AndroidX - Lifecycle - Coroutines - Koin","default_branch":null,"files":null,"tree":[],"storefront":"/r/lucasnlm","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/lucasnlm/antimine-android/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}