{"repo":"lo-th/phy","free":true,"listed":false,"github":"https://github.com/lo-th/phy","clone":"git clone https://github.com/lo-th/phy.git","description":"Physics for three. Game engine","language":"JavaScript","stars":736,"topics":["game","game-engine","physics","threejs"],"license":"MIT","category":"game-templates","readme_excerpt":"Oimo &mdash; Ammo &mdash; Rapier &mdash; Jolt &mdash; Havok &mdash; Physx &mdash; Box3d START DEMO/EDITOR START DEMO/EDITOR WEBGPU PHY Universal physics language on Worker or Direct for three.js Phy simplify game creation, is a bridge between three.js and physics. You can use compress or full version of physics engines. phy-engine [![NPM Package][npm]][npm-url] [![Build Size][build-size]][build-size-url] [![NPM Downloads][npm-downloads]][npmtrends-url] Features math optimization, assets pool, ES6, extra geometry, advanced character and animation, ultra fast compact engine, worker or direct version. Usage Phy main function is : add, remove and change. You can see and edit demo code directlly on editor φ logo You can drag file directly on viewport ( code js or environement hdr ) Todo Add more function and demo, standardize and clean code. Docs docs in progress... About / Sponsorship Phy is under active development. Support development of PHY through Github Sponsors. Note For the moment source on Physx and Havok are hide. It's a long research work to standardize all engines. I'm thinking opening everything but i need more sponsors. Is possible to use compile version without restriction. Ask me if you have any issues. [npm]: https://img.shields.io/npm/v/phy-engine [npm-url]: https://www.npmjs.com/package/phy-engine [build-size]: https://badgen.net/bundlephobia/minzip/phy-engine [build-size-url]: https://bundlephobia.com/result?p=phy-engine [npm-downloads]: https://img.shields.io/","default_branch":null,"files":null,"tree":[],"storefront":"/r/lo-th","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/lo-th/phy/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}