{"repo":"lilklon/UEBlueprintMCP","free":true,"listed":false,"github":"https://github.com/lilklon/UEBlueprintMCP","clone":"git clone https://github.com/lilklon/UEBlueprintMCP.git","description":"MCP server for AI-assisted Unreal Engine 5.7+ Blueprint manipulation","language":"C++","stars":36,"topics":[],"license":null,"category":"mcp-servers","readme_excerpt":"UEBlueprintMCP A Model Context Protocol (MCP) server for AI-assisted Unreal Engine 5.7+ Blueprint manipulation with persistent TCP connections and auto-save. Features - 60+ MCP Commands for Blueprints, Materials, Widgets, Enhanced Input, and Editor control - Persistent TCP Connection - Socket stays open between commands (port 55558) - Auto-Save - Dirty packages saved automatically after every successful operation - Crash Protection - All operations flow through a validation/execution pipeline - String-Based Resolution - Accept Blueprint names, asset paths, or engine class names Supported Operations Category Commands ---------- ---------- Blueprints Create, compile, add components, set properties Graph Nodes Events, functions, variables, branches, casts, spawns Event Dispatchers Create, bind, and call multicast delegates Enhanced Input Create Input Actions, Mapping Contexts, key bindings Materials Create materials, add expressions, connect nodes, post-process UMG Widgets Create widgets, add text/buttons, bind events Editor Spawn actors, viewport control, save operations Setup 1. Install the Unreal Plugin Copy or symlink UnrealPlugin/UEBlueprintMCP/ to your project's Plugins/ folder, then rebuild. 2. Set Up the Python MCP Server 3. Configure MCP Client Add to your project's .mcp.json : 4. Launch 1. Open your Unreal project (plugin starts TCP server on port 55558) 2. Connect your MCP client (e.g., Claude Code with /mcp ) Architecture All editor operations flow through FEditorAct","default_branch":null,"files":null,"tree":[],"storefront":"/r/lilklon","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/lilklon/UEBlueprintMCP/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}