{"repo":"lamarrr/ashura","free":true,"listed":false,"github":"https://github.com/lamarrr/ashura","clone":"git clone https://github.com/lamarrr/ashura.git","description":"Ashura is a 2D & 3D Engine for use in High-performance GUI applications and games","language":"C++","stars":50,"topics":["cpp","game-engine","renderer","standard-library","ui"],"license":"MIT","category":"game-templates","readme_excerpt":"Ashura Ashura (Ash) is a high-performance App & Game Engine. Ash is still in development and preparing for it's first public release in March of 2026. Features - [x] GPU-accelerated 3D & 2D Batch Renderer with Custom Pass and Materials - [x] Custom Graphics Backend; GPU - [x] GPU-accelerated UI framework with Scriptable Renderers - [x] Entity Component System (ECS) - [x] Multi-Tasking & Async Framework - [x] Bi-Directional Text Layout & Editing - [x] Fast, Efficient, and, Ergonomic Standard Library Upcoming Features - [ ] Emoji Text Rendering - [ ] GLTF & GLTF-B Asset System - [ ] GLTF PBR Renderer - [ ] Editor with Hot Reloading & Shader Graph Design Goals Architecture Documentation Examples Building Contributing Porting License","default_branch":null,"files":null,"tree":[],"storefront":"/r/lamarrr","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/lamarrr/ashura/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}