{"repo":"konsfik/Unity3D-Coding-Examples","free":true,"listed":false,"github":"https://github.com/konsfik/Unity3D-Coding-Examples","clone":"git clone https://github.com/konsfik/Unity3D-Coding-Examples.git","description":"Various case-studies in Unity3D","language":"C#","stars":110,"topics":["procedural-generation","cs-algorithms","unity3d","fluid-simulation-engine","landscape","case-study","audio","unity","surface","geometry"],"license":"MIT","category":"game-templates","readme_excerpt":"Unity3D-Coding-Examples This repository includes sample projects made with Unity, with the purpose of creating a collection of reusable, manageable pieces of code that can be used as toolsets on larger-scale applications. Table of Contents: 1. Procedural Water Surface 1.1. Description 1.2. Screenshots 1.3. Further Links 2. Procedural Landscape 2.1. Description 2.2. Screenshots 2.3. Future Plans 2.4. Further Links 3. Procedural Audio 3.1. Description 3.2. Screenshots 3.3. Further Links 1. Procedural Water Surface project - specific - folder: https://github.com/konsfik/Unity3D-Coding-Examples/tree/master/1-Procedural-Water-Surface 1.1. Description: This project is a case study on \"how you can procedurally generate Waves on a Custom Mesh-Surface by using C# code in Unity3D\" . Keep in mind that this is not a fluid-simulation, but rather a mathematical approximation of how a fluid-surface might \"look like\". Meaning that there is not an underlying physical model that drives the simulation, but only some mathematical functions (sinusoidal) that shape the surface's form. 1.2. Screenshots: Images Descriptions Procedural Water Surface - editor screenshot Procedural Water Surface - application screenshot 1.3. Further links: demo-video: https://www.youtube.com/watch?v=xy8MhL6WoSw more info about this example: http://www.konsfik.com/procedural-water-surface-made-in-unity3d/ 2. Procedural Landscape project - specific - folder: https://github.com/konsfik/Unity3D-Coding-Examples/tree/master/","default_branch":null,"files":null,"tree":[],"storefront":"/r/konsfik","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/konsfik/Unity3D-Coding-Examples/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}