{"repo":"keithligh/cinematic-3d-battle-engine","free":true,"listed":false,"github":"https://github.com/keithligh/cinematic-3d-battle-engine","clone":"git clone https://github.com/keithligh/cinematic-3d-battle-engine.git","description":"A self-playing 3D battle-documentary engine: render any historical or fictional battle on real-scale satellite and elevation terrain. The engine is battle-agnostic; fork the data layer (data.js + flags.js).","language":"JavaScript","stars":11,"topics":["3d-visualization","documentary","history","no-build","template","terrain","threejs","webgl"],"license":"MIT","category":"saas-starters-boilerplates","readme_excerpt":"cinematic-3d-battle-engine Turn any battle, historical or fictional , into a self-playing 3D documentary on real-scale satellite and elevation terrain . No build, no backend, no API keys. Build your own by just asking an AI . &nbsp; &nbsp; ▶ Try the live demo &nbsp;·&nbsp; 🤖 Build your own: just ask an AI --- This is the open-source engine that renders any battle, historical or fictional, as a self-playing 3D documentary . A cinematic camera directs itself through the campaign over real elevation and satellite imagery projected to scale, with troop movements, period flags, bilingual narration, weather, and a day/night cycle. Everything is data-driven : you describe a battle in one data file, the engine renders it, and the engine modules themselves never change from one battle to the next. Every frame is the live engine. Nothing is mocked up. No build step, no backend, no API keys: one folder of static files that runs in any browser. The repo ships a complete fictional \"Example Battle\" so it plays itself the moment you clone it: a coastal assault where Blue Force lands from the sea and drives inland against Red Force, on the real terrain of the Italian coast. The same engine already carries two finished documentaries end to end: The Battle of Hong Kong, 1941 and D-Day: The Normandy Landings, 1944 . Highlights - 🌍 Real Earth, to scale. Actual SRTM elevation and Sentinel-2 satellite imagery, projected by real lng/lat. Any land or coastal geography on the planet, from global, k","default_branch":null,"files":null,"tree":[],"storefront":"/r/keithligh","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/keithligh/cinematic-3d-battle-engine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}