{"owner":"keithligh","github":"https://github.com/keithligh","claimed":false,"inventory":[],"indexed":[{"repo":"keithligh/battle-of-hong-kong-1941","github":"https://github.com/keithligh/battle-of-hong-kong-1941","description":"Interactive 3D documentary of the Battle of Hong Kong (1941), rendered on real-to-scale terrain. Three.js, no build/backend/API keys.","language":"JavaScript","stars":45,"topics":["3d","data-visualization","documentary","history","hong-kong","interactive","military-history","threejs","webgl","wwii"],"license":"MIT","category":"analytics"},{"repo":"keithligh/Auto-Academic-Paper","github":"https://github.com/keithligh/Auto-Academic-Paper","description":"AI Agents for Academic Writing. Ingests PDFs or markdown → outputs publish-ready LaTeX with verified citations and TikZ diagrams. One click.","language":"TypeScript","stars":44,"topics":["academic-writing","ai-agents","automated-reasoning","automation","latex","react","research-tools","scientific-publishing","typescript"],"license":"AGPL-3.0","category":"ai-agents"},{"repo":"keithligh/cinematic-3d-battle-engine","github":"https://github.com/keithligh/cinematic-3d-battle-engine","description":"A self-playing 3D battle-documentary engine: render any historical or fictional battle on real-scale satellite and elevation terrain. The engine is battle-agnostic; fork the data layer (data.js + flags.js).","language":"JavaScript","stars":11,"topics":["3d-visualization","documentary","history","no-build","template","terrain","threejs","webgl"],"license":"MIT","category":"saas-starters-boilerplates"}],"how_to_buy":"GET /r/keithligh/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}