{"repo":"keijiro/jp.keijiro.libsoundio","free":true,"listed":false,"github":"https://github.com/keijiro/jp.keijiro.libsoundio","clone":"git clone https://github.com/keijiro/jp.keijiro.libsoundio.git","description":"libsoundio C# wrapper for Unity","language":"C#","stars":130,"topics":["unity","unity3d","audio","sound","plugin"],"license":"MIT","category":"game-templates","readme_excerpt":"libsoundio Package for Unity This repository contains a Unity package that provides a C# wrapper for [libsoundio]. [libsoundio]: https://github.com/andrewrk/libsoundio Currently, only the audio input features are implemented, as the primary focus of this project is to provide low-latency audio input for Unity. System Requirements - Unity 2019.4 or later - 64-bit desktop platforms (Windows, macOS, Linux) Installation You can install the libsoundio package ( jp.keijiro.libsoundio ) via the \"Keijiro\" scoped registry using the Unity Package Manager. To add the registry to your project, please follow [these instructions]. [these instructions]: https://gist.github.com/keijiro/f8c7e8ff29bfe63d86b888901b82644c Related Repository I have made some modifications to libsoundio to address issues encountered during its integration with Unity. For more details, please refer to the following fork: https://github.com/keijiro/libsoundio","default_branch":null,"files":null,"tree":[],"storefront":"/r/keijiro","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/keijiro/jp.keijiro.libsoundio/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}