{"repo":"keijiro/Yamu","free":true,"listed":false,"github":"https://github.com/keijiro/Yamu","clone":"git clone https://github.com/keijiro/Yamu.git","description":"Yet another minimal MCP server for Unity","language":"C#","stars":33,"topics":[],"license":null,"category":"mcp-servers","readme_excerpt":"Yamu Yamu (Yet Another Minimal MCP server for Unity) is an experimental MCP (Model Context Protocol) server that enables AI coding agents to interact with Unity projects. Features - compile and wait - Triggers Unity Editor compilation, waits for completion, and returns compilation results including any errors - run tests - Executes Unity Test Runner tests (both EditMode and PlayMode) with real-time status monitoring and detailed result reporting Purpose This proof-of-concept demonstrates how AI coding agents (Claude Code, Gemini CLI, etc.) can autonomously iterate through edit-compile-debug cycles in Unity development when provided with these basic compilation feedback mechanisms via MCP. Prerequisites - Platform : macOS (only tested platform) - Node.js : Required to run the intermediate server Installation 1. Install the Package You can install the Yamu package ( jp.keijiro.yamu ) via the \"Keijiro\" scoped registry using the Unity Package Manager. To add the registry to your project, follow [these instructions]. [these instructions]: https://gist.github.com/keijiro/f8c7e8ff29bfe63d86b888901b82644c 2. Add the MCP Server to the AI Agent You can either follow the steps in [ yamu-mcp-setup.md ] manually, or let the AI agent do it for you. For example, if you're using Gemini CLI: The \"You're ---\" statement is important, as some AI agents don't know what they are unless explicitly told. Note : You’ll need to update this configuration each time you upgrade Yamu. You can simply run t","default_branch":null,"files":null,"tree":[],"storefront":"/r/keijiro","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/keijiro/Yamu/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}