{"repo":"keijiro/Metamesh","free":true,"listed":false,"github":"https://github.com/keijiro/Metamesh","clone":"git clone https://github.com/keijiro/Metamesh.git","description":"Unity primitive mesh generator as an asset importer","language":"C#","stars":358,"topics":["unity","unity3d"],"license":"Unlicense","category":"game-templates","readme_excerpt":"Metamesh Metamesh is a Unity package that generates primitive meshes. It acts as a custom asset importer: Instead of pulling data from an input file, it reads properties from a metafile and procedurally builds a mesh. It currently provides the following shape generators: - Plane - Box - Sphere (UV sphere) - Icosphere - Cylinder - Rounded box - Ring - Disc - Teapot - Triangle Related Project - [Metatex] - Texture asset generator - [Metawire] - Wireframe mesh asset generator [Metatex]: https://github.com/keijiro/Metatex [Metawire]: https://github.com/keijiro/Metawire Installation You can install the Metamesh package ( jp.keijiro.metamesh ) via the \"Keijiro\" scoped registry using the Unity Package Manager. To add the registry to your project, follow [these instructions]. [these instructions]: https://gist.github.com/keijiro/f8c7e8ff29bfe63d86b888901b82644c","default_branch":null,"files":null,"tree":[],"storefront":"/r/keijiro","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/keijiro/Metamesh/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}