{"repo":"jose-lico/Godot-RenderDoc-Launcher","free":true,"listed":false,"github":"https://github.com/jose-lico/Godot-RenderDoc-Launcher","clone":"git clone https://github.com/jose-lico/Godot-RenderDoc-Launcher.git","description":"Plugin tool to easily launch RenderDoc from within Godot","language":"GDScript","stars":57,"topics":["godot","godot-plugin","renderdoc","gdscript","godot3","godot4"],"license":"MIT","category":"game-templates","readme_excerpt":"GodotRenderDocLauncher This plugin tool adds a button to Godot's editor allowing you to easily launch RenderDoc so you can quickly see how your changes are affecting the game's rendering. Works with Godot 3.5 and 4.x. Motivation When developing a game, it is always important to be mindful of its performance. This can be measured in a few areas, namely rendering. Especially when working with an engine like Godot or Unity, one might not be fully aware of the impact of actions such as adding that extra Node or GameObject, changing up the SceneTree or Hierarchy in a certain way, etc. How do these actions translate to the engine’s renderer and ultimately, API calls? RenderDoc is a tool which can help us with that. Not only can it help us identify bottlenecks in our scene, it can also serve as debugger to check the state of pipeline when looking for what went wrong drawing that piece of custom geometry. I created this plugin to simplify my workflow when using RenderDoc. Previously, I had to export my game and adjust RenderDoc's settings each time I made a change, which was tedious. I later discovered that I could directly launch a Godot project with the command-line argument --path instead of having to export the game's executable, which made things easier. However, I still wanted quicker access to RenderDoc without having to navigate through multiple menus or search for file paths. Walkthrough On project startup a button is added to the toolbar. Click it to launch RenderDoc. If yo","default_branch":null,"files":null,"tree":[],"storefront":"/r/jose-lico","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/jose-lico/Godot-RenderDoc-Launcher/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}