{"repo":"jirikostiha/godot-sharp-some","free":true,"listed":false,"github":"https://github.com/jirikostiha/godot-sharp-some","clone":"git clone https://github.com/jirikostiha/godot-sharp-some.git","description":"Custom drawing extensions for Godot engine.","language":"C#","stars":42,"topics":["2d","drawing","godot","graphics","game-development","csharp","dotnet"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot Sharp Some Is set of extensions for custom drawing API in Godot engine. It simplifies script drawing. Versions Godot .NET.Sdk .Net Branch Version Nuget (GodotSharpSome.) Support :------------: :-------------: :-----: :-----: :---------------------- :------ 4.1 net6.0 main 0.23.0 Drawing2D yes 4.0 net6.0 main 0.20.0 Drawing2D no 3.3 netstandard2.0 sdk 3.3 0.19.1 Drawing2D bug fixing only Features Includes CanvasItem extensions for drawing various plane shapes and Multiline class extending possibilities of drawing API. List of features. Would you like to know more and more? Setup Add nuget package to your project. Godot project's .csproj file should look like this: 'X.X.X' is required version. Contributing Any ideas, contributions and bug reports are welcome! For new idea create an issue. For bug report create an issue. For contribution create a pull request. Conventions License Project is under MIT license.","default_branch":null,"files":null,"tree":[],"storefront":"/r/jirikostiha","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/jirikostiha/godot-sharp-some/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}