{"repo":"jdno/godot-logger","free":true,"listed":false,"github":"https://github.com/jdno/godot-logger","clone":"git clone https://github.com/jdno/godot-logger.git","description":"A logger for godot-rust projects","language":"Rust","stars":13,"topics":["rust","godot-engine","logging","hacktoberfest"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"godot-logger A logger for [godot-rust] projects godot-logger is an easy-to-use logger for [godot-rust] projects. It prints logs to Godot's output console and supports module-specific log levels. Usage Start by adding [ godot-logger ] and [ log ] as dependencies to your project's Cargo.toml . Then configure and initialize the logger in the init method that is passed to godot init! . The following will be printed in the Output console inside Godot: License Licensed under either of - Apache License, Version 2.0 (LICENSE-APACHE or ) - MIT license (LICENSE-MIT or ) at your option. Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions. [ godot-logger ]: https://crates.io/crates/godot-logger [godot-rust]: https://godot-rust.github.io [ log ]: https://crates.io/crates/log","default_branch":null,"files":null,"tree":[],"storefront":"/r/jdno","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/jdno/godot-logger/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}