{"repo":"jcs090218/Unity.Mx","free":true,"listed":false,"github":"https://github.com/jcs090218/Unity.Mx","clone":"git clone https://github.com/jcs090218/Unity.Mx.git","description":"M-x for Unity","language":"C#","stars":40,"topics":["command","m-x","unity","command-palette"],"license":"MIT","category":"game-templates","readme_excerpt":"M-x for Unity Mx (or Meta-X) is a command-based completion framework. It allows you to execute all kinds of tasks based on your design. Mx is an alternate to attribute MenuItem ; by contrast, doing multiple tasks is possible. It gives you the option to choose and explore unnoticed commands. Table of Contents - 🏆 Features - 💾 Installation - 🔨 Usage - ❓ How to define your own command? - ⚛ Interactive Attribute's Properties - 🧪 summary ( string ) - 🧪 icon ( string ) - 🧪 tooltip ( string ) - 🧪 enabled ( boolean ) - 🧰 Advanced Usage - ⚙ CompletingRead ( prompt , collection , callback , hover , requiredMatch ) - ⚙ ReadString ( prompt , callback ) - ⚙ ReadNumber ( prompt , callback ) - ⚙ YesOrNo ( prompt , callback ) - 📌 Credits - 🔍 See Also - ⚜️ License 🏆 Features This part of the document explains what Mx is trying to aim for! - Search Assets - Search GameObjects by various way ( Type , tag , name , etc) - Execute Menu - Get/Set EditorPrefs and PlayerPrefs - Visually see things in action (hover event) - Configurable & Extensible and more! 💾 Installation Go to our release page and download the latest .unitypackage . Then simply import it to your project! Or install it through OpenUPM: This package requires the Visual Scripting package to be installed. Make sure you have it installed! 🔨 Usage Hit Alt + x ! ❓ How to define your own command? Here is a simple example that prints out \"Hello World! \" with Debug.Log . But you need to define under a class inherit Mx ! You can ","default_branch":null,"files":null,"tree":[],"storefront":"/r/jcs090218","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/jcs090218/Unity.Mx/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}