{"repo":"jasielmacedo/steam-microtransaction-api","free":true,"listed":false,"github":"https://github.com/jasielmacedo/steam-microtransaction-api","clone":"git clone https://github.com/jasielmacedo/steam-microtransaction-api.git","description":"An intermediate api to handle steam microtransactions using steam web services. Ready to use with Unity, Unreal, Godot and so on","language":"TypeScript","stars":57,"topics":["api","steam","microtransactions","games","unity","typescript","in-game-purchase","steamworks","steamworks-net","steamworks-api"],"license":"MIT","category":"api-integrations-sdks","readme_excerpt":"Steam Microtransaction Bridge API An intermediate API to handle Steam microtransactions (in-game purchases) and subscriptions using Steam web services. You can use this repo to fork and host an API to be used with Unity, Unreal, Godot, or any engine you want to develop a Steam game. READ BEFORE USE This Bridge API has been created based on the Steam Partner API recommendations. If you need to implement microtransactions in your game, you must create a web service to handle and request the Steam WEB API, and that's precisely the purpose of this repository. To help game developers save time and money, I've created a single codebase that enables them to implement microtransactions quickly. With this repository, you can use Heroku or DigitalOcean to deploy your own API with just a few clicks. See Heroku Git Deploy or DigitalOcean Deploy, or choose any other host you prefer. WHY DO I NEED TO USE THIS REPO OR CREATE MY OWN? CAN I MAKE REQUESTS DIRECTLY FROM MY GAME? First of all, it's important to read Steam's recommendations on this topic: https://partner.steamgames.com/doc/features/microtransactions Steam doesn't recommend calling the Steam Partner API directly from your game. Instead, you should create your own API to act as a bridge between your game and Steam. That's the purpose of this API repository. HOW TO START THE API? This is a TypeScript (Node.js v22+) based API, and you can use services like Heroku or DigitalOcean to publish it. To get started, follow these steps: 1. I","default_branch":null,"files":null,"tree":[],"storefront":"/r/jasielmacedo","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/jasielmacedo/steam-microtransaction-api/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}