{"repo":"jamesfebin/ImpatientProgrammerBevyRust","free":true,"listed":false,"github":"https://github.com/jamesfebin/ImpatientProgrammerBevyRust","clone":"git clone https://github.com/jamesfebin/ImpatientProgrammerBevyRust.git","description":"The Impatient Programmer's Guide to Bevy and Rust : Build a 2D Game from Scratch","language":"Rust","stars":184,"topics":["bevy","rust"],"license":"MIT","category":"game-templates","readme_excerpt":"The Impatient Programmer's Guide to Bevy and Rust Read the first 7 chapters free. The paid ebook includes chapters 8-13, and I'm actively working on more content. As an early access release, it's currently available at a discounted price. Chapter 12 is also free to read. Chapters Chapter 1: Let There Be a Player Learn to build a video game from scratch using Rust and Bevy. This first chapter covers setting up your game world, creating a player character, and implementing movement and animations. Chapter 2: Let There Be a World Learn procedural generation techniques to create dynamic game worlds. Chapter 3: Let The Data Flow Learn to build a data-driven character system in Bevy. We'll use a RON file to configure character attributes and animations, create a generic animation engine that handles walk, run, and jump animations, and implement character switching. Chapter 4: Let There Be Collisions Let's make the player interact with the world properly, no more walking through trees, water, or rocks. We'll implement z-ordering so they can walk behind objects, giving your 2D game true depth. Also, you'll build a collision visualizer for debugging. Chapter 5: Let There Be Pickups Build an inventory system to collect items from the world, then zoom in and add smooth camera follow. Chapter 6: Let There Be Particles Learn to build a particle system with magical powers and create stunning particle effects. Learn custom shaders, additive blending, and how to make your game feel alive. Ch","default_branch":null,"files":null,"tree":[],"storefront":"/r/jamesfebin","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/jamesfebin/ImpatientProgrammerBevyRust/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}