{"repo":"iohao/ioGame","free":true,"listed":false,"github":"https://github.com/iohao/ioGame","clone":"git clone https://github.com/iohao/ioGame.git","description":"A lock-free, asynchronous, event-driven Java Netty framework for building high-performance network applications. Lightweight and dependency-free, it supports distributed, decentralized clusters without requiring external middleware or databases—ideal for game servers, IoT, and long-lived connection systems.","language":"Java","stars":1269,"topics":["bolt","game","gameframework","java","netty","springboot","unity3d","unreal-engine","websocket","framework"],"license":"AGPL-3.0","category":"game-templates","readme_excerpt":"ioGame Lock-free, async, event-driven architecture — supports clustering & distribution out of the box, no middleware required Build decentralized, auto-scaling, multi-process distributed game servers with ease Tiny footprint, blazing-fast startup, low memory usage, zero config files, elegant route-level access control Simultaneous support for WebSocket, UDP, TCP and more — with built-in full-link distributed tracing One codebase, multiple protocols — seamlessly switch between Protobuf, JSON, and beyond Near-native performance — 11.52 million business operations per second in a single thread Code-as-documentation, JSR380 validation, assertion + exception patterns — minimal maintenance overhead Smart same-process affinity with IDE-friendly code navigation & jump-to-source Deploy your way — components run independently or fused together Write once, generate client SDKs — interactive code generation for any frontend Cross-process, cross-machine communication between logic servers Dynamic player-to-server binding Plays nicely with any framework Feels natural for web MVC developers No hard dependency on Spring Zero learning curve Pure JavaSE https://iohao.github.io/game Documentation: https://iohao.github.io/game/docs/intro Vision Make game server development effortless. We're here to change the industry — lowering the barrier to entry and making game development tools truly accessible to everyone. Open, Free & Developer-Friendly License - There is no commercial edition — never ha","default_branch":null,"files":null,"tree":[],"storefront":"/r/iohao","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/iohao/ioGame/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}