{"owner":"iohao","github":"https://github.com/iohao","claimed":false,"inventory":[],"indexed":[{"repo":"iohao/ioGame","github":"https://github.com/iohao/ioGame","description":"A lock-free, asynchronous, event-driven Java Netty framework for building high-performance network applications. Lightweight and dependency-free, it supports distributed, decentralized clusters without requiring external middleware or databases—ideal for game servers, IoT, and long-lived connection systems.","language":"Java","stars":1269,"topics":["bolt","game","gameframework","java","netty","springboot","unity3d","unreal-engine","websocket","framework"],"license":"AGPL-3.0","category":"game-templates"},{"repo":"iohao/ionet","github":"https://github.com/iohao/ionet","description":"A Java distributed server framework based on Aeron and Netty, featuring a lock-free, asynchronous, and event-driven architectural design. Suitable for game servers, IoT, high-frequency financial trading, and high-frequency market data pushing. 基于 Aeron、Netty 的 java 分布式服务器框架，无锁异步化、事件驱动架构设计。适用于游戏服务器、物联网、高频金融交易、高频行情推送。","language":"Java","stars":183,"topics":["aeron","cocos-creator","distribution-server","gameframework","gameserver","godot","iogame","java","kotlin","netty"],"license":"AGPL-3.0","category":"game-templates"}],"how_to_buy":"GET /r/iohao/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}