{"repo":"intrxx/SNDPG","free":true,"listed":false,"github":"https://github.com/intrxx/SNDPG","clone":"git clone https://github.com/intrxx/SNDPG.git","description":"Elden Ring style Inventory and Equipment System","language":"C++","stars":17,"topics":["game-development","unreal-engine-5"],"license":"MIT","category":"game-templates","readme_excerpt":"Souls like Inventory and Equipment System This project's main aim was to implement the Souls Inventory/Character user interface and underlying systems. Quick video showcase can be found on YouTube. The whole User Interface design and its gameplay functionality were copied from Elden Ring. This Inventory system is also closely tied with the Player Character displaying its attributes and reacting to them changing. Player's Inventory Player's Equipment Player's Character Status","default_branch":null,"files":null,"tree":[],"storefront":"/r/intrxx","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/intrxx/SNDPG/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}