{"repo":"furkansarihan/enigine","free":true,"listed":false,"github":"https://github.com/furkansarihan/enigine","clone":"git clone https://github.com/furkansarihan/enigine.git","description":"Game engine playground.","language":"C++","stars":220,"topics":["opengl","game-engine","openal","bullet-physics","cascaded-shadow-mapping","imgui","particle-system","pbr","pbr-shading","ragdoll"],"license":null,"category":"game-templates","readme_excerpt":"enigine is a 3D game engine. How to install? enigine uses CMake (build system) and Conan (package manager). 1. Have C++ on your machine. 2. Install CMake: https://cmake.org/install/ 3. Install Conan: https://docs.conan.io/2/tutorial.html 4. Build and run. Videos","default_branch":null,"files":null,"tree":[],"storefront":"/r/furkansarihan","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/furkansarihan/enigine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}