{"repo":"fuqunaga/PrefsGUI","free":true,"listed":false,"github":"https://github.com/fuqunaga/PrefsGUI","clone":"git clone https://github.com/fuqunaga/PrefsGUI.git","description":"Accessors and GUIs for persistent preference values using a JSON file","language":"C#","stars":138,"topics":["unity","unity3d","imgui","prefs","unity-playerprefs","editorwindow"],"license":"MIT","category":"game-templates","readme_excerpt":"PrefsGUI Accessors and GUIs for persistent preference values using a JSON file Installation This package uses the [scoped registry] feature to resolve package dependencies. [scoped registry]: https://docs.unity3d.com/Manual/upm-scoped.html Edit ProjectSettings... Package Manager Scoped Registries Enter the following and click the Save button. Window Package Manager Select MyRegistries in Packages: Install PrefsGUI - RosettaUI and RosettaUI - UIToolkit If you prefer IMGUI, select the PrefsGUI - RapidGUI instead. If you do not see it, make sure that your Unity version is 2021.3 or higher. JSON file path You can customize it by placing PrefsKvsPathCustom in the scene and setting the Path field. Special folder names and environment variables are also available. PrefsSearch Display loaded PrefsParams with a partial key match. EditorWindow Window - PrefsGUI - Display all loaded PrefsParams that can be modified. - Feed back the current value as a default value. - Edit the key prefix for each GameObject. PrefsMaterialProperty Auto-create material menu. Sync PrefsParams over a network see PrefsGUISyncForMirror URP PostProcessing see PrefsGUI-PostProcessingURP References - UV Checker Map Maker(CustomUVChecker byValle 1K.png) - RosettaUI - RapidGUI - PrefsGUISyncForMirror","default_branch":null,"files":null,"tree":[],"storefront":"/r/fuqunaga","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/fuqunaga/PrefsGUI/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}