{"repo":"friflo/friflo-ecs-unity","free":true,"listed":false,"github":"https://github.com/friflo/friflo-ecs-unity","clone":"git clone https://github.com/friflo/friflo-ecs-unity.git","description":"friflo ECS · Unity C# extension package","language":"C#","stars":45,"topics":["csharp","ecs","ecs-framework","entity-compoent-system","unity"],"license":"MIT","category":"game-templates","readme_excerpt":"friflo ECS · Unity extension Unity package with full Editor integration for Friflo.Engine.ECS . Setup Using Unity Package Manager Add friflo ECS Unity extension package with Unity Package Manager. 1. Open Unity Window Package Manager 2. Click the ➕ button Add package from git URL ... 3. Enter the following URL Using Nuget for Unity 1. Install Nuget for Unity 2. In the Nuget for Unity window, search for: Friflo.Engine.ECS . Select the package and install it Tips Speedup Workflow Disable Reload Domain at Edit Project Settings ... Editor","default_branch":null,"files":null,"tree":[],"storefront":"/r/friflo","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/friflo/friflo-ecs-unity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}