{"repo":"foreignsasquatch/raylib-hx","free":true,"listed":false,"github":"https://github.com/foreignsasquatch/raylib-hx","clone":"git clone https://github.com/foreignsasquatch/raylib-hx.git","description":"Haxe/hxcpp @:native bindings for raylib.","language":"Haxe","stars":65,"topics":["gamedev","haxe","bindings","raylib","cpp","development","game"],"license":"Zlib","category":"game-templates","readme_excerpt":"raylib-hx Haxe/hxcpp @:native bindings for raylib. Supported Platforms - - - - - Hashlink or Neko are not supported Installation You can install it through Haxelib Or through Git , if you want the latest updates Dependencies On Linux , you need to install the required libraries for your distribution. For detailed instructions, refer to the raylib wiki: Working on GNU Linux - Install Required Libraries. Usage Check out the Examples Folder for some examples on how to use this library. [!TIP] If you wish to use Wayland for windowing instead of X11 on Linux , make sure to define RAYLIB WAYLAND DISPLAY and execute the following command in the project/scripts directory: [!TIP] To hide the console window on desktop, add the no console compiler flag. Licensing raylib-hx and raylib are made available under the Zlib License . - Check raylib-hx's LICENSE for more information. - Check raylib's LICENSE for more information. Consider supporting","default_branch":null,"files":null,"tree":[],"storefront":"/r/foreignsasquatch","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/foreignsasquatch/raylib-hx/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}