{"repo":"ee0pdt/Godot-MCP","free":true,"listed":false,"github":"https://github.com/ee0pdt/Godot-MCP","clone":"git clone https://github.com/ee0pdt/Godot-MCP.git","description":"An MCP for Godot that lets you create and edit games in the Godot game engine with tools like Claude","language":"GDScript","stars":605,"topics":["claude","gamedev","godot","mcp"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot MCP (Model Context Protocol) A comprehensive integration between Godot Engine and AI assistants using the Model Context Protocol (MCP). This plugin allows AI assistants to interact with your Godot projects, providing powerful capabilities for code assistance, scene manipulation, and project management. Features - Full Godot Project Access : AI assistants can access and modify scripts, scenes, nodes, and project resources - Two-way Communication : Send project data to AI and apply suggested changes directly in the editor - Command Categories : - Node Commands : Create, modify, and manage nodes in your scenes - Script Commands : Edit, analyze, and create GDScript files - Scene Commands : Manipulate scenes and their structure - Project Commands : Access project settings and resources - Editor Commands : Control various editor functionality Quick Setup 1. Clone the Repository 2. Set Up the MCP Server 3. Set Up Claude Desktop 1. Edit or create the Claude Desktop config file: 2. Add the following configuration (or use the included claude desktop config.json as a reference): Note : Replace PATH TO YOUR PROJECT with the absolute path to where you have this repository stored. 3. Restart Claude Desktop 4. Open the Example Project in Godot 1. Open Godot Engine 2. Select \"Import\" and navigate to the cloned repository 3. Open the project.godot file 4. The MCP plugin is already enabled in this example project Using MCP with Claude After setup, you can work with your Godot project dir","default_branch":null,"files":null,"tree":[],"storefront":"/r/ee0pdt","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/ee0pdt/Godot-MCP/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}