{"repo":"edisonlee0212/EvoEngine","free":true,"listed":false,"github":"https://github.com/edisonlee0212/EvoEngine","clone":"git clone https://github.com/edisonlee0212/EvoEngine.git","description":"An early-stage, cross-platform interactive application and rendering framework.","language":"C++","stars":39,"topics":["cross-platform","digital-agriculture","graphics","physics","python-binding","ray-tracing","simulation","vulkan","digital-forestry","interactive-visualization"],"license":null,"category":"workflow-automation","readme_excerpt":"EvoEngine EvoEngine is a C++17 research framework for interactive simulation, digital forestry, digital agriculture, synthetic dataset generation, and Vulkan rendering. It includes a reusable SDK, an editor, a project/asset system, Python automation hooks, build-time Services, and runtime packages that can be loaded by the editor or apps. Windows is the primary development platform. Linux builds are supported for the core stack, while some Services and packages are Windows-only or require optional SDKs. The rendering demo image is captured from the editor layout prepared by Scripts/prepare demos.py . Quick Start Clone with submodules: If the repository was cloned without submodules: On Windows, generate the Visual Studio build tree and install runnable apps: Installed app binaries are written to: Start with EvoEngineLauncher.exe to open demo profiles, create projects, or open recent projects. Use EvoEngineEditor.exe --project when launching the editor directly. Run python Scripts\\prepare demos.py --editor out\\install\\vs2026-x64\\bin\\EvoEngineEditor.exe to validate and prepare generated demo resources and missing launcher thumbnails. For detailed setup, platform requirements, Linux commands, VSCode notes, and install layout, see docs/building.md. What Is In The Framework? Area Purpose --- --- SDK Application lifecycle, layer composition, ECS, scene management, renderer, editor UI, assets, serialization, jobs, input, and utilities. Editor ImGui-based project editor with scene, e","default_branch":null,"files":null,"tree":[],"storefront":"/r/edisonlee0212","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/edisonlee0212/EvoEngine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}