{"owner":"eanticev","github":"https://github.com/eanticev","claimed":false,"inventory":[],"indexed":[{"repo":"eanticev/niagara-destruction-driver","github":"https://github.com/eanticev/niagara-destruction-driver","description":"Turn CHAOS destructibles (Geometry Collection assets) into very performant GPU simulated destructible static meshes driven by Niagara particles.","language":"C++","stars":210,"topics":["gamedev","shaders","technical-art","tool","unreal-engine"],"license":"MIT","category":"game-templates"},{"repo":"eanticev/ue-gameplay-work-balancer","github":"https://github.com/eanticev/ue-gameplay-work-balancer","description":"Unreal Engine Plugin that helps you spread work (time slice it) across multiple frames so your game maintains a stable frame rate (FPS).","language":"C++","stars":127,"topics":["gamedev","optimization-library","ue-plugin","unreal-engine","unreal-engine-code-plugin","unreal-engine-plugin"],"license":"MIT","category":"game-templates"}],"how_to_buy":"GET /r/eanticev/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}