{"repo":"djhaled/Uiana-MapImporter","free":true,"listed":false,"github":"https://github.com/djhaled/Uiana-MapImporter","clone":"git clone https://github.com/djhaled/Uiana-MapImporter.git","description":"Unreal Engine plugin that imports Valorant maps from game archives (meshes, materials, lighting) so you skip manual rebuild work.","language":"C++","stars":223,"topics":["3d","3d-reconstruction","importer","riot-games","unreal","unreal-engine","unreal-engine-5","valorant"],"license":null,"category":"game-templates","readme_excerpt":"Uiana — Valorant Map Importer Import Valorant maps into Unreal Engine from game archives—meshes, materials, lighting, and sublevels—without rebuilding levels by hand. This is a workflow automation tool for content pipelines, not a game product. It saves hours of manual export/import when you need map geometry inside Unreal Engine. What it does - Extracts map data from Valorant PAK files and imports into UE5 - Imports meshes, materials, textures, decals, and lighting - Supports sublevels and bundled C# extractor ( cue4extractor ) - Integrates with CUE4Parse and UEFormat ( .uemodel ) workflows Why it exists Map porting was too slow to do manually. This plugin automates extraction and import so you can focus on editing instead of repetitive file handling. Quick start 1. Download the latest release and extract the ZIP. 2. Install the UEFormat plugin (unreal branch) into your project’s Plugins/ folder. 3. Copy the Uiana folder into your UE project’s Plugins/ directory (project plugins, not engine plugins). 4. Rebuild the project in Visual Studio if prompted. 5. Open the Uiana toolbar in the editor and follow the import workflow. Clone with submodules: Requirements - Unreal Engine 5.0+ - .NET 6.0 Runtime - Visual Studio 2019+ with C++ workload - Valorant game files (PAK) - UEFormat plugin; mesh assets as .uemodel (via FModel or CUE4Parse) Project status Maintained; releases tagged (e.g. v1.05). See commit history and GitHub Releases. License See repository license file. Use respons","default_branch":null,"files":null,"tree":[],"storefront":"/r/djhaled","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/djhaled/Uiana-MapImporter/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}