{"repo":"danilw/godot-utils-and-other","free":true,"listed":false,"github":"https://github.com/danilw/godot-utils-and-other","clone":"git clone https://github.com/danilw/godot-utils-and-other.git","description":"random code that I made/use for godot","language":"GDScript","stars":346,"topics":["godot","glsl","2d-game","3d-game","game-dev","godot-game"],"license":"MIT","category":"game-templates","readme_excerpt":"update 2019 (actual in 2021) gitlab mirror https://gitlab.com/danilw/godot-utils-and-other, EU mirror https://notabug.org/danilw/godot-utils-and-other, untill I can update github repo I will (depends of github rules(region block) ) godot-utils-and-other what is it my test projects using Godot. I do not recomend use this code for learning. Contact with me: Matrix-chat room #shadertoy:matrix.org invite link matrix.to (use web UI Element if you dont have acc) Licensing and this code - in this repository used some sketchfab models that under CC-license, also music, and other resource that do not have Mit license. All used resources linked for every project, please check its license before use. My code under MIT license. Everything tested in 2023 on Godot 3.5.2 . Updated few errors to make everything work in 3.5.2+. release build and web builds not updated to godot 3.5.2, they stay on godot 3.1-3.3 because this https://github.com/godotengine/godot/issues/82015 reason New: Edge Cavity example test : Two shaders, look screenshot link or same below and full Godot-project in zip file linked:\\ (shaders can be copy-pasted without any extra setup(normal buffer is optional for second shader)) ( this is not complete graphic-styled-pipeline , this is just experiment that can be completelly useless for you, if you look for toon-Cartoon shader pipeline check other shaders for example Complete Toon Shader or other examples you can find) edge cavity.shader - this is default Edge shader that use","default_branch":null,"files":null,"tree":[],"storefront":"/r/danilw","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/danilw/godot-utils-and-other/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}