{"repo":"cursey/sdkgenny","free":true,"listed":false,"github":"https://github.com/cursey/sdkgenny","clone":"git clone https://github.com/cursey/sdkgenny.git","description":"A library for generating C++ compatible SDKs","language":"C++","stars":135,"topics":["cmkr","sdk"],"license":"MIT","category":"api-integrations-sdks","readme_excerpt":"SdkGenny SdkGenny is a library for generating C++ compatible SDKs for third party applications. Installation This project uses CMake. Just get the include/ and src/ dirs integrated into your project in some way. The only dependency is on PEGTL which is only necessary if you're using the included parser. Usage Here is a short example of how to use SdkGenny. This does not showcase every feature. For more examples check the examples/ directory. Will produce the following 2 files foobar/Foo.hpp foobar/Bar.hpp Projects REFramework by @praydog - A mod framework for Resident-Evil 2 GlacierGenny by @praydog - An SDK generator for HITMAN3 UE4Genny - An SDK generator for Unreal Engine 4 games luagenny - Lua bindings & utilities for sdkgenny REGenny - A reverse engineering tool to interactively reconstruct structures License MIT","default_branch":null,"files":null,"tree":[],"storefront":"/r/cursey","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/cursey/sdkgenny/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}