{"repo":"cuberact/godot-cuberact-library","free":true,"listed":false,"github":"https://github.com/cuberact/godot-cuberact-library","clone":"git clone https://github.com/cuberact/godot-cuberact-library.git","description":"Godot engine extension library - CRope2D fully physical rope in C++","language":"GDScript","stars":17,"topics":["2d","addon","gdextension","godot","godot-engine","library","physics","physics-simulation","rope"],"license":null,"category":"game-templates","readme_excerpt":"Cuberact Library v1.1.0 A growing collection of GDExtension components for Godot 4.5+. Currently includes: - CRope2D — 2D rope physics simulation with modular architecture Check the installed version at runtime: CuberactLib.get version() Requirements - Godot 4.5+ (tested with 4.6) - Pre-built native library in addons/cuberact-library/ (all platforms included) Supported Platforms Platform Architecture ---------------- ------------------ macOS universal Windows x86 64, arm64 Linux x86 64, arm64 Web wasm32 Installation Option A — Godot Asset Library Install directly from the Godot editor's AssetLib tab. This adds both the library and example scenes to your project. Option B — GitHub Release (library only) 1. Download the latest ZIP from Releases 2. Extract cuberact-library/ into your project's addons/ folder: 3. Reopen your project in Godot — all Cuberact classes will be available immediately Option C — Clone the full repository Clone to get the complete project with examples, documentation, and a runnable Godot project: Open project.godot in Godot 4.5+ and run the project — the launcher lets you pick any example scene. --- CRope2D 2D rope physics simulation built on Verlet integration. Supports collisions, anchoring, and a modular system for forces, rendering, line processing, and breaking. For full API reference, see CROPE2D.md. Examples Example scenes in cuberact-library-examples/CRope2D/ , each demonstrating specific features: # Scene Description --- --- ------- ------------","default_branch":null,"files":null,"tree":[],"storefront":"/r/cuberact","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/cuberact/godot-cuberact-library/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}