{"repo":"community-shaders/skyrim-community-shaders","free":true,"listed":false,"github":"https://github.com/community-shaders/skyrim-community-shaders","clone":"git clone https://github.com/community-shaders/skyrim-community-shaders.git","description":"Community-driven advanced graphics modifications for AE, SE and VR.","language":"C++","stars":1073,"topics":["hacktoberfest","skse64","game-engine","graphics","modding","rendering","shaders","skse","skyrim","c-plus-plus"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"Skyrim Community Shaders SKSE core plugin for community-driven advanced graphics modifications. Nexus User Wiki Requirements - Any terminal of your choice (e.g., PowerShell) - Visual Studio Community 2026 - Desktop development with C++ - CMake Tools for Windows - HLSL Tools - Git - Edit the PATH environment variable and add the Git.exe install path as a new value Optional Requirements - CMake - No need to install manually if you have Visual Studio CMake Tools installed - CMake 4.2+ is required now - Edit the PATH environment variable and add the cmake.exe install path as a new value - Instructions for finding and editing the PATH environment variable can be found here - Vcpkg - Install vcpkg using the directions in vcpkg's Quick Start Guide - After install, add a new environment variable named VCPKG ROOT with the value as the path to the folder containing vcpkg - Make sure your local vcpkg repo matches the commit id specified in builtin-baseline in vcpkg.json otherwise you might get another version of a non pinned vcpkg dependency causing undefined behaviour User Requirements - Address Library for SKSE - Needed for SSE/AE Build Instructions Clone the Repository with submodules To clone the repository with all submodules, run the following command in your terminal: Visual Studio build To build the project, just open ./skyrim-community-shaders with Visual Studio's \"Open Folder\" feature. (Ensure you have CMake Tools for Windows selected when installing VS) Follow the prompts to ","default_branch":null,"files":null,"tree":[],"storefront":"/r/community-shaders","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/community-shaders/skyrim-community-shaders/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}