{"repo":"cloudofoz/godot-deformablemesh","free":true,"listed":false,"github":"https://github.com/cloudofoz/godot-deformablemesh","clone":"git clone https://github.com/cloudofoz/godot-deformablemesh.git","description":"Addon to deform 3D meshes using customizable deformers at run-time.","language":"GDScript","stars":443,"topics":["addon","deformable-meshes","godot","godot-engine","godot-plugin","mesh","plugin"],"license":"MIT","category":"game-templates","readme_excerpt":"godot-deformablemesh This addon allows to deform 3D meshes using a stack of customizable deformers at run-time Main Features Use the default deformers: - SphericalDeformer - StandardDeformer (Bend, Twist, and Taper) - DragDeformer (In Rest Pose Mode , position the deformer, toggle it off, and deform the mesh by moving the node.) Or easily create your own by extending the base class and overriding just a couple of methods in dm deformer.gd . Getting Started 1. Download the repository or download the previous version of the addon from the AssetLib in Godot (link). 2. Import the addons folder into your project. 3. Activate DeformableMesh under Project Project Settings Plugins. 4. Add a deformer node to the scene. 5. Add a DeformableMeshInstance3D node to the scene. 6. Set the mesh resource you want to deform in the Original Mesh property. 7. Link the deformer node you created before to the list of Deformers that will affect this mesh in the property panel. 7. Tweak the deformer properties to achieve the desired result. Example Project 1. You can download here an example project that shows the basic functionalities of DeformableMesh . 2. Unzip the file 3. Import the project with Godot Engine 4+ 4. Open the scene dm example scene v030.tscn (if it's not already opened) You can now try tweaking the deformer parameters. Some effects are also controlled by the positions and the rotations of the deformer nodes. DeformableMesh can apply multiple deformers like in a stack, so the order i","default_branch":null,"files":null,"tree":[],"storefront":"/r/cloudofoz","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/cloudofoz/godot-deformablemesh/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}