{"repo":"cloudofoz/godot-curvemesh","free":true,"listed":false,"github":"https://github.com/cloudofoz/godot-curvemesh","clone":"git clone https://github.com/cloudofoz/godot-curvemesh.git","description":"Addon to generate customizable cylindrical meshes from 3D curves","language":"GDScript","stars":100,"topics":["addon","curve","godot","godot-plugin","mesh","plugin","godot-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"godot-curvemesh Addon to generate customizable cylindrical meshes from 3D curves Getting Started 1. Download the repository or download the (stable) addon from the AssetLib in Godot (link). 2. Import the addons folder into your project. 3. Activate CurveMesh3D under Project Project Settings Plugins. 4. Add a CurveMesh3D node to the scene. Changelog v1.10 - adds customizable hemispherical caps to the generated mesh v1.00 - first release License MIT License","default_branch":null,"files":null,"tree":[],"storefront":"/r/cloudofoz","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/cloudofoz/godot-curvemesh/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}