{"repo":"cipherxof/wc3-ts-template","free":true,"listed":false,"github":"https://github.com/cipherxof/wc3-ts-template","clone":"git clone https://github.com/cipherxof/wc3-ts-template.git","description":"A template to code in TypeScript for Warcraft III maps.","language":"TypeScript","stars":66,"topics":["template"],"license":"MIT","category":"saas-starters-boilerplates","readme_excerpt":"wc3-ts-template An easy to use template to get you started coding in TypeScript for Warcraft III maps. Setup Guide: Getting Started. Features TypeScript API and wrappers for most handles (w3ts) Support for object data manipulation (read/write) (war3-objectdata) Evalute code at compile-time and embed the results into your map. (war3-transformer) Build w3x archives from your project's map folder. Work on your map in the World Editor while also coding in TypeScript. Automatically create definitions for global variables generated by the World Editor such as regions, cameras, or preplaced units. Works on Windows and Mac OS out of the box and with a couple modifications it works on Linux as well.","default_branch":null,"files":null,"tree":[],"storefront":"/r/cipherxof","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/cipherxof/wc3-ts-template/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}