{"repo":"chongdashu/unreal-mcp","free":true,"listed":false,"github":"https://github.com/chongdashu/unreal-mcp","clone":"git clone https://github.com/chongdashu/unreal-mcp.git","description":"Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).","language":"C++","stars":2059,"topics":["mcp-server","unreal-engine-5","modelcontextprotocol"],"license":null,"category":"mcp-servers","readme_excerpt":"Model Context Protocol for Unreal Engine unreal-mcp This project enables AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP). ⚠️ Experimental Status This project is currently in an EXPERIMENTAL state. The API, functionality, and implementation details are subject to significant changes. While we encourage testing and feedback, please be aware that: - Breaking changes may occur without notice - Features may be incomplete or unstable - Documentation may be outdated or missing - Production use is not recommended at this time 🌟 Overview The Unreal MCP integration provides comprehensive tools for controlling Unreal Engine through natural language: Category Capabilities ---------- ------------- Actor Management • Create and delete actors (cubes, spheres, lights, cameras, etc.) • Set actor transforms (position, rotation, scale) • Query actor properties and find actors by name • List all actors in the current level Blueprint Development • Create new Blueprint classes with custom components • Add and configure components (mesh, camera, light, etc.) • Set component properties and physics settings • Compile Blueprints and spawn Blueprint actors • Create input mappings for player controls Blueprint Node Graph • Add event nodes (BeginPlay, Tick, etc.) • Create function call nodes and connect them • Add variables with custom types and default values • Create component and self references • F","default_branch":null,"files":null,"tree":[],"storefront":"/r/chongdashu","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/chongdashu/unreal-mcp/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}