{"repo":"celtera/ahsohtoa","free":true,"listed":false,"github":"https://github.com/celtera/ahsohtoa","clone":"git clone https://github.com/celtera/ahsohtoa.git","description":"Structure-of-array synthesis in C++20","language":"C++","stars":87,"topics":["gamedev","game-development","cplusplus","cplusplus-20","structure-of-arrays"],"license":null,"category":"game-templates","readme_excerpt":"ahsohtoa - automatic AoS-to-SoA Automatic structure-of-array generation for C++20: this library takes a structure such as: and, given: will respectively synthesize types which look like: Dependencies - Boost.PFR - C++20 Simple example Example with all the features See https://github.com/celtera/ahsohtoa/blob/main/tests/test.cpp ! Licensing The library is licensed under GPLv3 + commercial.","default_branch":null,"files":null,"tree":[],"storefront":"/r/celtera","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/celtera/ahsohtoa/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}