{"repo":"bulletphysics/bullet3","free":true,"listed":false,"github":"https://github.com/bulletphysics/bullet3","clone":"git clone https://github.com/bulletphysics/bullet3.git","description":"Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.","language":"C++","stars":14679,"topics":["simulation","robotics","kinematics","virtual-reality","reinforcement-learning","computer-animation","game-development","simulator","pybullet"],"license":null,"category":"machine-learning","readme_excerpt":"Bullet Physics SDK This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Issues ## The Issue tracker was flooded with support questions and is closed until it is cleaned up. Use the PyBullet forums to discuss with others. PyBullet ## It is highly recommended to use PyBullet Python bindings for improved support for robotics, reinforcement learning and VR. Use pip install pybullet and checkout the PyBullet Quickstart Guide. Installation is simple: If you use PyBullet in your research, please cite it like this: Requirements for Bullet Physics C++ A C++ compiler for C++ 2003. The library is tested on Windows, Linux, Mac OSX, iOS, Android, but should likely work on any platform with C++ compiler. Some optional demos require OpenGL 2 or OpenGL 3, there are some non-graphical demos and unit tests too. Contributors and Coding Style information https://docs.google.com/document/d/1u9vyzPtrVoVhYqQOGNWUgjRbfwfCdIts NzmvgiJ144/edit Requirements for experimental OpenCL GPGPU support The entire collision detection and rigid body dynamics can be executed on the GPU. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but performance will not likely be very good. Note th","default_branch":null,"files":null,"tree":[],"storefront":"/r/bulletphysics","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/bulletphysics/bullet3/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}