{"repo":"brifsttar/OpenDRIVE","free":true,"listed":false,"github":"https://github.com/brifsttar/OpenDRIVE","clone":"git clone https://github.com/brifsttar/OpenDRIVE.git","description":"Unreal Engine OpenDRIVE plugin","language":"C++","stars":225,"topics":["opendrive","plugin","ue4","ue5","unreal","unreal-engine","xodr"],"license":"MPL-2.0","category":"game-templates","readme_excerpt":"Unreal Engine OpenDRIVE plugin This plugin allows you to manipulate your OpenDRIVE road network in Unreal Engine. It is built around esmini's RoadManager, which does most of the heavy work. I encourage you to check out this project, which also includes OpenSCENARIO support. Installation RoadManager is included as a submodule to this repository, so make sure to initialize and update submodules. For example: If you're using a standard engine release (i.e., you're not building it yourself), do not clone the project in the engine's Plugins directory, but instead to a C++ projet's Plugins directory. After that, you'll need to rebuild your project in order to build this plugin. Currently, this plugin supports Windows only . For Linux support, it is being discussed in #8. The plugin's default branch is ( should be ) named after the highest compatible Unreal Engine version. For any other engine version, check the tags and branches for a compatible plugin version (earliest is 4.26). For CARLA users : due to conflicting classes name, the plugin doesn't work as-is alongside CARLA. The simplest workaround is to delete this plugin's ATrafficLightController class to remove the conflict. Disclaimer about coordinate systems OpenDRIVE uses a right-handed coordinate system, whereas Unreal Engine uses a left-handed coordinate system. To convert between those, the plugin assumes X and Z are common, and Y is flipped. This assumption can differ from the one made by various other tools provider. Fo","default_branch":null,"files":null,"tree":[],"storefront":"/r/brifsttar","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/brifsttar/OpenDRIVE/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}