{"repo":"bitbrain/beehave","free":true,"listed":false,"github":"https://github.com/bitbrain/beehave","clone":"git clone https://github.com/bitbrain/beehave.git","description":"🐝 behavior tree AI for Godot Engine","language":"GDScript","stars":3238,"topics":["ai","behavior-tree","gamedev","gdscript","godot","godot3","godot4","game-development","godotengine"],"license":"MIT","category":"game-templates","readme_excerpt":"--- Beehave is a powerful addon for Godot Engine that enables you to create robust AI systems using behavior trees. With Beehave, you can easily design complex NPC behaviors, build challenging boss battles, and create other advanced setups with ease. Using behavior trees, Beehave makes it simple to create highly adaptive AI that responds to changes in the game world and overcomes unexpected obstacles. Whether you are a beginner or an experienced developer, Beehave is the perfect tool to take your game AI to the next level. 🐝 Features 🤖 Node based - build behavior trees within your scene tree Compose behavior trees in your scene and attach them to any node of your choice. 🐛 Debug view - a dedicated debug view to analyze your behavior at runtime A dedicated debug view inside the Godot editor allows you to better understand what the behavior is doing under the hood. 🚗 Performance - built-in monitors to track performance of your behavior trees Maintaining high framerate is important in games. Investigate performance issues by using the custom monitor available inside the Godot editor. 🧪 Tested - any functionality of this addon is covered by test automation In order to avoid bugs creeping into the codebase, every feature is covered by unit tests. 📦 Installation 1. Download Latest Release - (optional) access latest build for Godot 3.x, Godot 4.x 2. Unpack the addons/beehave folder into your /addons folder within the Godot project 3. Enable this addon within the Godot settings","default_branch":null,"files":null,"tree":[],"storefront":"/r/bitbrain","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/bitbrain/beehave/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}