{"repo":"binogure-studio/godot-uuid","free":true,"listed":false,"github":"https://github.com/binogure-studio/godot-uuid","clone":"git clone https://github.com/binogure-studio/godot-uuid.git","description":"Unique identifier generation v4 for Godot Engine","language":"GDScript","stars":261,"topics":["godot-engine","uuid","godot","godot-plugin"],"license":"MIT","category":"game-templates","readme_excerpt":"uuid - static uuid generator for Godot Engine =========================================== The UUID class is a GDScript 'static' class that provides a unique identifier generation for Godot Engine. Usage ----- Copy the uuid.gd file in your project folder, then start using it. Licensing --------- MIT (See license file for more informations)","default_branch":null,"files":null,"tree":[],"storefront":"/r/binogure-studio","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/binogure-studio/godot-uuid/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}