{"repo":"backtrace-labs/backtrace-unity","free":true,"listed":false,"github":"https://github.com/backtrace-labs/backtrace-unity","clone":"git clone https://github.com/backtrace-labs/backtrace-unity.git","description":"First-class error reporting for the Unity game engine.","language":"C#","stars":157,"topics":["unity","crash-reporting","unity3d","il2cpp","error-reporting","error-monitoring","error-handler","exception-handler","crash"],"license":null,"category":"game-templates","readme_excerpt":"Backtrace Integration with Unity Backtrace's integration with Unity allows you to capture and report log errors, handled and unhandled Unity exceptions, and native crashes so you can prioritize and debug software errors. Installation Usage Documentation For more information about the Unity integration, including installation, usage, and configuration options, see the Unity Integration guide in the Sauce Labs documentation.","default_branch":null,"files":null,"tree":[],"storefront":"/r/backtrace-labs","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/backtrace-labs/backtrace-unity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}