{"repo":"azagaya/laigter","free":true,"listed":false,"github":"https://github.com/azagaya/laigter","clone":"git clone https://github.com/azagaya/laigter.git","description":"Laigter: automatic normal map generator for sprites!","language":"C++","stars":1280,"topics":["normalmap","gamedev"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"Laigter Overview - Download - Contributing - Screenshots - Compiling - Linux - Windows - macOS - License Laigter is a tool that automatically generates maps for dynamic lighting effects in games. It allows normal, parallax, specular and occlusion map generation. Also, it allows the user to preview how the effect will look in-game. Laigter is available in Spanish, English, French, Brazilian-Portuguese, Catalan, Danish and Greek. It should automatically detect your PC language. Download Download from itch.io Download from the Release page Contributing The easiest way to contribute is trying Laigter and giving me your feedback. Please open an issue when you find a bug, and try to specify the way to reproduce it. Also, suggestions, feature requests, and new ideas are welcome. Please open issues for all that! On itch.io, you can download the tool for free, or choose to pay any amount to support the project. You can also support the development on Patreon: Or support it by PayPal: . Now you can also If you want to contribute by coding, please contact me and we'll see how we can work together! Many things are needed. Also, please read the Contributing guidelines. Screenshots Compiling - Linux - Windows - macOS Compiling on Linux - Dependencies - Debian/Ubuntu - Fedora - Arch Linux/Manjaro - Compiling and Building Getting the Dependencies Compiling on Linux is pretty straightforward. The following dependencies are required: - Qt 5.14 or above (modules Concurrent, Core, Gui, Widgets) ","default_branch":null,"files":null,"tree":[],"storefront":"/r/azagaya","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/azagaya/laigter/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}