{"repo":"aws-solutions-library-samples/guidance-for-custom-game-backend-hosting-on-aws","free":true,"listed":false,"github":"https://github.com/aws-solutions-library-samples/guidance-for-custom-game-backend-hosting-on-aws","clone":"git clone https://github.com/aws-solutions-library-samples/guidance-for-custom-game-backend-hosting-on-aws.git","description":"The AWS Game Backend Framework allows you to integrate your game clients with AWS backend services, with secure scalable identity management and authentication, and integrations to commonly used game platform identity providers and game engines.","language":"Python","stars":63,"topics":["aws","backend","games","godot4","unity","unreal-engine-5"],"license":"MIT-0","category":"game-templates","readme_excerpt":"AWS Game Backend Framework - Introduction Solution components Quick Start How does it work? - Roadmap - Deploying the solution 1. Deploy the Custom Identity Component 2. Deploy one of the sample backend components 3. Test the client integrations + Unreal Engine 5 SDK and Integration Samples + Unity SDK and Integration Samples + Godot 4 SDK and Integration Samples - Governance - Cost estimations and scalability considerations Scalability considerations - Clean up - Security - License Introduction The AWS Game Backend Framework allows you to integrate your game clients with AWS backend services, with secure scalable identity management and authentication, and integrations to commonly used game platform identity providers and game engines. The framework consists of four key components: Custom identity component, that can be deployed with AWS Cloud Development Kit. Supports guest identities , Steam , Sign in with Apple , Google Play , and Facebook . Lightweight game engine SDK:s for Unreal Engine 5 , Unity 2021 (and up) , and Godot 4 Sample backend component templates showcasing simple player data management to get started with backend feature development Backend Features for specific use cases (such as Amazon GameLift integration , WebSocket Chat , Friends Graph , and Databricks Delta Lake integration ) SDK support for both REST API and WebSocket integrations between game client and your backend The currently supported engines include Unity, Unreal Engine 5, and Godot 4, but as ","default_branch":null,"files":null,"tree":[],"storefront":"/r/aws-solutions-library-samples","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/aws-solutions-library-samples/guidance-for-custom-game-backend-hosting-on-aws/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}