{"repo":"atteneder/glTFast","free":true,"listed":false,"github":"https://github.com/atteneder/glTFast","clone":"git clone https://github.com/atteneder/glTFast.git","description":"Efficient glTF 3D import / export package for Unity","language":"C#","stars":1479,"topics":["gltf","unity","ktx","upm","webgl","ios","android","linux","windows","macos"],"license":null,"category":"mobile-apps","readme_excerpt":"glTFast Use glTFast to import and export [glTF&trade;][gltf] 3D files efficiently at runtime or in the Editor. Installing Unity glTFast is a [Package][UnityPackage] and is installed via the name com.unity.cloud.gltfast in the Package Manager window in Unity&reg;. See installation for detailed instructions. NOTE: This package originally had the identifier com.atteneder.gltfast . Consult the upgrade guide to learn how to switch to the Unity version ( com.unity.cloud.gltfast ) or install the original package. Features Speed, memory efficiency and a small build footprint are focus points of Unity glTFast . The [glTF 2.0 specification][gltf-spec] and a large and growing number of [glTF extensions][gltf-ext] are supported. All platforms as well as Universal, High Definition and Built-In Render Pipelines are supported. Advanced users can customize or extend glTFast in various ways. See the comprehensive list of supported features and extensions. Workflows There are four use-cases for glTF within Unity - Import - Runtime Import/Loading in games/applications - Editor Import (i.e. import assets at design-time) - Export - Runtime Export (save and share dynamic, user-generated 3D content) - Editor Export (Unity as glTF authoring tool) [ ][workflows] Read more about the workflows in the [documentation][workflows]. Usage You can load a glTF asset from an URL or a file path. Runtime Loading via Component Add a GltfAsset component to a GameObject. ![GltfAsset component][gltfasset component] ","default_branch":null,"files":null,"tree":[],"storefront":"/r/atteneder","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/atteneder/glTFast/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}