{"repo":"ashe23/GamedevHelper","free":true,"listed":false,"github":"https://github.com/ashe23/GamedevHelper","clone":"git clone https://github.com/ashe23/GamedevHelper.git","description":"Unreal engine plugin containing collection of reusable functions and tools used in game development for unreal engine.","language":"C++","stars":36,"topics":["ue4","ue4-plugin","python","ue5","ue5-plugin","unreal","unreal-engine","unreal-python"],"license":null,"category":"game-templates","readme_excerpt":"Gamedev Helper plugin Collection of reusable functions and tools used in game development for unreal engine. Installation Download latest .zip file from releases page and copy to Plugins folder in your project. Features :yellow circle: Different utility libraries - String library - Asset library - Array library - Asset Naming Manager library - Notification library 🟢 Asset Naming Manager Tool for batch renaming assets based on your project requirements. Default naming convention is based on Link1 and Link2 🟢 World Outliner Manager Tool for organizing actors in world outliner based on your settings. 🟢 Vertex Animation Tools (Context Menu) Tool for automatically configuring static meshes and textures for vertex animations.See Vertex Animation Tools 🟢 Plugin settings import/export in ProjectSettings 🔴 Todo & Research - FFmpeg Renderer (todo) - CLI tools (todo) - Project Folder Structure Manager (research) - Python scripts for automations (research) Note This is my personal collection of tools that I collected over time working with unreal engine, things that I use very often across projects. List is not complete and I am open to any suggestions and improvements, in order to automate things in engine.","default_branch":null,"files":null,"tree":[],"storefront":"/r/ashe23","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/ashe23/GamedevHelper/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}