{"repo":"antzGames/Godot_Vertex_Animation_Textures_Plugin","free":true,"listed":false,"github":"https://github.com/antzGames/Godot_Vertex_Animation_Textures_Plugin","clone":"git clone https://github.com/antzGames/Godot_Vertex_Animation_Textures_Plugin.git","description":"A Godot Animated MultimeshInstance3D solution in a plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.","language":"GDScript","stars":121,"topics":["3d-animation","3d-graphics","godot","plugin","vertex-animation","vertex-animation-texture","godot4","addon","blender","instancing"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot Vertex Animation Textures Plugin (an Animated MultimeshInstance3D solution) A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data generated by a Blender add-on, with a vertex shader inside Godot Engine. The plugin is designed to simplify the process of animating meshes using VATs, providing a seamless integration with the Godot workflow. Works on all Godot renderers and HTML builds. See video of the plugin and demos here: Easy Mesh2Motion (and Mixamo) to Vertex Animation Textures (VAT) See video showing complete VAT workflow from Mesh2Motion into Blender into Godot in less than 10 minutes: https://youtu.be/twFFcn4Q0fQ https://github.com/user-attachments/assets/32335989-0162-403c-a21e-e38b8cca9510 What are Vertex Animation Textures? Vertex Animation Textures (VAT) bakes animations of a mesh into textures. These textures can then be used to create motion in a game engine. Best to watch this video to understand fully. Preview https://github.com/user-attachments/assets/2eaf3977-77ec-4bb1-9214-27dd26975533 Features - Can support multiple baked in animations (supports a total of 8192 combined frames). - Animation tracks' metadata is configured in the editor, not the code. - Animations tracks can be different frame sizes. - Ability to set a unique animation track per instance. - Ability to control the alpha channel for individual instances. Also includes easy fade in/out tweened functions. - Ability to set a unique ","default_branch":null,"files":null,"tree":[],"storefront":"/r/antzGames","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/antzGames/Godot_Vertex_Animation_Textures_Plugin/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}