{"repo":"antzGames/Godot-Universal-Settings-Plugin","free":true,"listed":false,"github":"https://github.com/antzGames/Godot-Universal-Settings-Plugin","clone":"git clone https://github.com/antzGames/Godot-Universal-Settings-Plugin.git","description":"A versatile, renderer-aware settings screen for Godot 4.5+ that seamlessly adapts across all renderers and HTML web builds. This plugin simplifies user settings management by saving and reloading configurations for graphics, audio settings, and keybinds, ensuring a consistent experience across platforms.","language":"GDScript","stars":24,"topics":["addon","godot","godot-engine","godot4","plugin","settings","audio","graphics","keybinds"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot Universal Settings Plugin A versatile, renderer-aware settings screen for Godot 4.5+ that seamlessly adapts across all renderers and HTML web builds. This plugin simplifies user settings management by saving and reloading configurations for graphics, audio settings, and keybinds, ensuring a consistent experience across platforms. Version 1.1.3 now has all Screen Space Anti-Aliasing modes, such as FXAA and SMAA in a dropdown, which is supported on Mobile and Forward+ renderers. Table of Contents - Features - Supported Settings - Graphics Settings - Audio Settings - Supported Settings by Renderer - Why Use This Plugin - Installation - How to Use - Show Me a Complete Step-by-Step Example - How to Apply a Theme - Audio Bus Configuration - Configuring Default Settings and Dropdowns - Keybinds - How to Delete My Saved Settings - Demos Included - Sponza Demo - Video Tutorial - More Settings Planned? - Attribution And License Features Persistent Settings : Saves user graphics, audio preferences, and keybinds, reloading them on game startup. One-Line Integration : A single function call to display the settings screen. Also includes a signal. Renderer Awareness : Automatically adapts to the current renderer, ensuring feature compatibility (more on this below). Platform Agnostic : Works out-of-the-box with HTML/Web builds, mobile, and desktop platforms. Audio Bus Auto Configure : Supports auto configure of up to 5 Audio buses, including the Master bus. Up to 10 Keybinds : Ability ","default_branch":null,"files":null,"tree":[],"storefront":"/r/antzGames","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/antzGames/Godot-Universal-Settings-Plugin/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}