{"repo":"alfredbaudisch/GodotDynamicInventorySystem","free":true,"listed":false,"github":"https://github.com/alfredbaudisch/GodotDynamicInventorySystem","clone":"git clone https://github.com/alfredbaudisch/GodotDynamicInventorySystem.git","description":"Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild","language":"GDScript","stars":652,"topics":["game-development","game-ui","gdscript","godot","godot-course","godot-engine","godotengine","gui","inventory","godot4"],"license":null,"category":"game-templates","readme_excerpt":"Dynamic Inventory System and UI for Godot Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild. - Godot Versions - Project Features - Video Course - Course Links - Sponsorship and Donations - Patrons - Updates - Licenses - Asset Licenses Godot Versions - Master branch: Godot 4.2 . - For the project for Godot 3.5, use the branch godot3. Project Features Built from scratch, inspired by the Zelda Breath of the Wild inventory system and inventory UI, this is an extensive system: - Fully Dynamic inventory and equipment system : a database of items separated by categories and also groups of categories , for example, One Handed Weapons and Two Handed Weapons are grouped under a Weapons group , while keeping the One and Two Handed classifications. - Custom Scriptable Objects (Custom Godot's Resources) with different attributes for items and equipment, grouped in a database of items (folder based, with Resource files). - Responsive layout adjustable for different aspect ratios. - Custom UI widgets (custom Control Nodes and Scenes) - Infinite scrolling container and grids of items , split it by pages, animated dynamically - List multiple pages of items under the same category. - User interface that uses both Dynamic and Static data - Equippable Item slots that accept configurable categories of items and show the items equipped in these slots - Item and equipment attributes - Handlin","default_branch":null,"files":null,"tree":[],"storefront":"/r/alfredbaudisch","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/alfredbaudisch/GodotDynamicInventorySystem/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}