{"repo":"aillieo/RVO2-Unity","free":true,"listed":false,"github":"https://github.com/aillieo/RVO2-Unity","clone":"git clone https://github.com/aillieo/RVO2-Unity.git","description":"ORCA(Optimal Reciprocal Collision Avoidance) in Unity.","language":"C#","stars":153,"topics":["crowd","flocking","oa","obstacle-avoidance","rvo","rvo2","unity"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"Based on [https://github.com/snape/RVO2-CS] With some modifications: 1. Unity JobSystem integration 2. Runtime agent and obstacle add/remove support 3. Some API modifications 4. Multi simulator instances support 5. New samples --- Sceen records for samples: - Block - Circle - Interactive - Dynamic - Work with GameObjects and MonoBehaviours","default_branch":null,"files":null,"tree":[],"storefront":"/r/aillieo","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/aillieo/RVO2-Unity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}